Bungie has confirmed that Halo 3 will have 4-player co-op… hotness!
Halo 3 Confirmed Co-Op
Tags: Microsoft
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Software development, video games, writing, reading and anything shiny. I ultimately just want to provide a resource that helps people and if I can't do that, then at least make them laugh.No Responses to “Halo 3 Confirmed Co-Op”
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August 6, 2007
[...] 3: It’s got 4-player co-op… I don’t care who you are, that’s awesome. Anytime you mix co-op play with [...]
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Posted at Bungie’s site:
http://www.bungie.net/News/content.aspx?type=topnews&link=thesoundofsack
Hooray! Heres a 1up article on the subject:
http://www.1up.com/do/newsStory?cId=3161651
I’m actually really curious about this… it’s not like there are going to be 4 Master Chiefs AND it’s not like they are going to be kicking people out of the game and inviting them back in willy nilly… so doesn’t that imply that there are atleast 4 players *constantly* with Master Chief through the entire game?
We already know that he teams up with the arbiter, but I doubt he’s in the *entire* game… so do some of the other co-op players change class/player as they go along?
Like if I connect with Laurence, he’s MC and I’m some no-name soldier offering backup, then the next level loads and I turn into the Arbiter cause it’s an infiltration level?
Very interesting….
It explains it on the link to Bungie’s site:
“For fictional reasons, we decided to avoid Halo’s slightly surreal compromise of two identical Master Chiefs and rather, use this opportunity to expand the Halo universe just a little bit. Player one will control the Master Chief, player two will control the Arbiter and players three and four will get the chance to control two brand new Elite characters.
Allow us to introduce them:
PLAYER 3 (Sangheili)
Name: N’tho ‘Sraom
Affiliation: Fleet of Retribution/Special Warfare Group/Special Operations
History: N’tho ‘Sraom is the youngest member of his Special Operations unit and is one of a growing number of human sympathizers amongst the Sangheili youth. He is a fairly typical young male adult Sangheili—he began compulsory military service at the end of adolescence, and remains unmarried with no close, non-familial relationships outside of his martial order. N’tho Sraom refused to stand idly by while the Prophets replaced Sangheili units with Jiralhanae packs, and now bears deep resentment toward those Sangheili politicians who landed his kind in their current predicament.
Although N’tho ‘Sraom’s romanticized nationalism is emblematic of all Sangheili, he has developed a healthy respect for humanity—not for their physical abilities or martial prowess, but for their audacity and resolve.
PLAYER 4 (Sangheili)
Name: Usze ‘Taham
Affiliation: Fleet of Retribution/Special Warfare Group/Fleet Security
History: Although Usze ‘Taham was born into a respected merchant family he was fathered by Toha ‘Sumai—one of the preeminent swordfighters of this age. Usze graduated with honors from the top War College in the Iruiru region of Yermo, Sanghelios (a distinction he shares with Rtas ‘Vadum). Shortly after receiving his first post within the Covenant Navy he was offered a place on the Prophets’ Honor Guard but he declined citing “lack of practical experienceâ€?. In truth, he had no desire to be part of a largely ceremonial unit, and at the end of his third combat tour, Usze ‘Taham again refused the post—even though his superiors warned him such behavior could be misinterpreted as apostasy.
Since that time Usze has evaded countless punitive actions, at least two assassination attempts, and served with distinction for two additional tours before the Schism. Following the dissolution of the Covenant, he was approached by the Ascetics to become one of their liaisons within the Navy.
Every player will have identical abilities – only their appearance and weapon starts are different (Elites will start with Carbines versus Battle Rifles for example, depending on the mission). So there you have it. Mystery solved. Internet dramas ended. Four player online co-op it is. And a special thanks to the test, engineering, production and design teams who worked incredibly hard to make this feature happen. “
Umm… fucking AWESOME what?